Time to share some progress! The Maya Workshop at AnimationMentor is excellent, there is plenty to learn! I’ve been playing with lighting, shading and rendering this weekend. It’s good to get the basics down and overindulge a bit now so I can focus on character animation when the time comes!
Basic staging and motion (rolling)
Orbits and shading
Bouncing and lighting
The next 2 weeks cover working with rigs: a robot arm and a one-legged ball. Bring it! 🙂
It probably won’t catch on as an ANZAC Day tradition, but last year I posted a comparison of me playing Hey Ya! on the bass from 2012 and 2013.
Here they are again with a 2014 update. I can’t really tell if I’m improving, but I still love playing 🙂
So here I am, in 2012, fumbling away at a bass line after a few days practice…
And here I am, in 2013, fumbling away at that same bass line after a year of practice…
And here I am, today, still fumbling 🙂
Week 1 Maya workshop exercise was to create the objects on this bookshelf. Was a good introduction to moving objects (and the workspace) around in Maya. Word of the week: nurbs.
Hopefully I’ll sort this blog out so I can post it up in 3D. Now, to read up on WebGL…
Twenty years ago, 1994, I was at the Queensland College of Art in my first weeks of studying animation. Well, that was aborted when I got distracted by computers and switched to Multimedia—it’s all my art theory lecturer’s fault. He didn’t like my handwritten essay, I bought a PC, …
Today I’m studying animation again! Woot! Really looking forward to this 🙂